﻿///<copyright>
/// Copyright © 2009 Stephen Styrchak. All Rights Reserved.
///</copyright>

internal static class Constants
{
#if WINDOWS
    /// <summary>
    /// Windows
    /// </summary>
    public const string PlatformNamespace = "Windows";
#elif XBOX
    /// <summary>
    /// Xbox 360
    /// </summary>
    public const string PlatformNamespace = "Xbox_360";
#else
#error No platform symbol defined in this build context.
#endif
}
